Friday, 22 October 2010
Creating Polygons
Right, from here this was quite standard. I had to first import all my images that i did in photoshop, create a plane and assign the image to the plane so that i have a reference point to work from. I turned up the self illumionation up to 100% so that from every angle that i viewed it from was visible to me. My next step was to create polygons where i had created the lines from my topology. This had to be pretty spot on and needed to make sure that everything ended up lining up properly. There were a few tweaks that help to snap the polygons together which i found useful. When i had created all the polygons, i wnet back and checked to see if all the lines had connected up properly but unfortunatly there were lines and not connected up and also there were many triangles. This meant that i had to go back to the begining and do the topology again. This step i found a lot less menacing than the topology. pretty straight forward and not to frustrating.
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